ddo esoteric initiate. Classes: 20 Alchemist, 10 Epic. ddo esoteric initiate

 
 Classes: 20 Alchemist, 10 Epicddo esoteric initiate  Uses XML file formats - Commits · Maetrim/DDOBuilder

Character name: BoomBlast FVS. The arguably most important spells for a necromancer to pick are lesser death aura, death aura, negative energy burst and necrotic ray. We have detected that cookies are not enabled on your browser. 195 Latest. Note - if you don’t want to go with medium armor use, then the Sharn Esoteric Initiate set is tailor made for the build In that case ignore EK and spend more in Feydark. You went Beacon set instead of Flame Cleansed or Esoteric. This new adventure pack offers five new quests for levels 16 in Heroic and 33. They add positive spellpower and insightful nullification for my poison spellpower so they arent bad, but cpuld be replaced. Posted by u/TheCatofDeath - 4 votes and 32 commentsDdo spell resistance Legendary AetherbandBracers Minimum Level: 29 Bound to Account on Acquire Enchantments: Augments: Green Augment Slot: EmptyLegendary Esoteric Initiate: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma +4 Artifact bonus to Spell DCs +20Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 104739 times) Linker. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on AcquireVault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). Stygian wrath is nice if you use an orb Altar of Epic Rituals. This extra damage can be specific to certain weapon types, certain combat styles, or even be focused on melee or ranged. ; Icy Blast 6 Icy Blast 6: This weapon is sheathed in icy cold, dealing 6d6 Cold damage on a successful hit, and an additional 6d6 Cold damage on a critical hit. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. I have been playing a lot of favoured soul recently because it's super good and super strong. Project Nemesis. An Alchemist guide for apprentice Alchemists. Map of The Cogs. Level 20 Epic sceptre of resonance. +3 Artifact bonus to Intelligence, Wisdom, and Charisma. Steel: Steel is the common metal used to make weapons and armor. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating CapThis is a pretty straightforward sorcerer build. I suspect i wont have enough spell penetration for stuff like Amrath devils. Order's Garb. We have detected that cookies are not enabled on your browser. Hardness: 49 Durability: 390. I use legendary bramble casters + Mori's focus and the elders knowledge set, esoteric set from sharn. Best Alchemist right now. The story of the Planar Eyes continues in a new quest pack - FREE to VIPs! Finish collecting the Planar Eyes for Morgrave University for a wealthy benefactor before the Cult of the Hidden Hand meddles in your plans. Blow em up fast with favoured soul. navigation search. r/ddo A chip A close button. The u/starlord-kiwi community on Reddit. Dungeons and Dragons OnlineYour best bet is to use the expansion gear at each level and fill in blanks with Cannith crafted stuff then. Yellow Augment Slot: Empty. We would like to show you a description here but the site won’t allow us. I ran around in crown of snow and esoteric initiate set as inquisitive 18 wiz/2 rog. Originally founded in 1866 by Robert Wentworth Little as an esoteric study organization for Master Masons. 65. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 101235 times) Linker. Hidden Hand Secret Visibility. The big advantage there is you have stat-to-dmg/trance all baked in, so you can go 41 Inqui 4 Soul and still have 35 points to go towards. Follow the path you have chosen. New Veteran I and Veteran II characters receive a Level 4 or 7 (as appropriate) gear package based on their class (or player's choice if multi-classed), and new Iconic characters receive their own specific Level 15 gear package. Named: Category:Yellow augments. Sharn set esoteric initiate (lvl 15) Belt of Crystalline Vanity - borderlands - total chaos gives you insightfull and quality charisma Ring of Crystalline Vanity - borderlands - violent delight Those will give you maximum dc for the level. Slavers ring is called spinneret with quality spell focus and spellpower, as well as 4% universal spellcrit. Heroic . Efficient Metamagic - Embolden II: The additional spell point cost for using the Embolden Metamagic feat is reduced. If you're a caster wizard, you'll definitely want the Esoteric Initiate set from Sharn. If the book is damaged, it is restored to full when the initiate’s mental focus refreshes. 1 - remanent potion. Re: Endgame Gear Guide. Gaze into the unknown. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. The important thing to keep in mind about Savants is that they are SPECIALISTS. A heroic weapon costs 2 heroic weapons and 10 Esoteric Relics. Usually I have plenty of concentration/mostly cast SLAs with quicken on my PM. Jump to navigation Jump to search. Overwhelming Incineration: This weapon stores the power of a raging inferno deep within. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. That's 77 before stats and savant t5 etc, so with 100 cha and sorc tree stuff, thats 118 DC on evocation spells. This is a material commonly used for bludgeoning weapons. Several advanced character options provide instant "starter equipment" for new characters. Heavy Mace +15 Enhancement Bonus +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. * All your augment slots are empty. The shattering noise from mobs that die from cold is a little addictive. No, no way to speed them up. Because a blaster lock has to build for 3 different types of spellpower (force, pact and radiance). Activate this ability to draw upon the power within your own blood for 24 seconds plus 6 seconds per. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting good. Deathblock: The wearer of this item is immune to all death spells and magical death effects. says it gives "+30Stacking bonus to MRR cap" (this is a typo on purpose). Legendary esoteric initiate set bonus went from +4 artifact bonus to +3 so another 1 DC loss there for -13 total. Between Efficient MM Maximize/Empower and gear sets (such as those from Sharn/Cogs) that give efficient MM can make it so that you can cast spell book spells for near base cost while still getting the MM boosts. Later, the necromancer mlvl 17 set. Profane Spell Focus Mastery +2. Regalia of the Phoenix. Pages in category "Items in the Legendary Esoteric Initiate Set". All you can do is increase effectiveness by up to 75%. Print Post. +3 Artifact bonus to Spell DCs. Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. Go to ddo r/ddo • by. Amongst others, Greater Transmutation, Conjuration and Illusion need to be slotted. From DDO wiki. Requires access to adventure pack : Masterminds of Sharn. I'm Strimtom. The big "spell cast fail" flashing on your screen is when you fail a concentration check while casting & being hit. I still would go for the esoteric initiate. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on AcquireFrom DDO wiki. Ah sorry, its esoteric initiate set from sharn, misremembered the name. Name: Steps Obliss <Reliquary Keeper>. After being lost for more than two hundred years, the Host has received information that the sword is now in the hands of the dwarves of the. Best Alchemist right now. See how well you handle yourself in EN or EH dailies, finding a group that will run you through will also help (If your in Cannith I'm often running them). r/ddo. Reply #4 - Jul 22 nd, 2020 at 7:05pm. Bound to Account on Acquire. Armed with tremendous firepower and self-healing, this build can easily be at the top of the kill counts without a heavy investment in unique gear. I played the full Tetris, came up with the new gearset for a tanky warlock / nuky sorc. 740 force spell power, 55% crit chance, 65x damage. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. Jump to navigation Jump to search. Skills, except UMD ( Competence bonus ): +5 to +20. Forbidden Knowledge. Ingredient. That's what I do. 69. Mythic: Empty augment slot. Skills, except UMD ( Competence bonus ): +5 to +20. Legendary Order's Garb. Jun 19 th, 2020 at 10:01pm. Most commonly used to make trinkets and docents. Insightful Spell Focus Mastery +3: +3 Insight bonus to the DC of all spells. Boots, 2 rings, gloves and head I think. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. Forbidden Knowledge: 3 Pieces Equipped: +10 Profane bonus to PRR. The leg Esoteric Relics are additionally used in all Esoteric Table recipes. I find it is able to nuke the majority of trash and does exceptional single. This category has the following 200 subcategories, out of 284 total. Necklace : Wisdom +13 Wisdom +13: This item makes the wearer more in tune with her surroundings, granting a +13 enhancement bonus to Wisdom. Attunement's Gaze. This is a material commonly used for bludgeoning weapons. +30 Magical Resistance Rating Cap. Gem: Items made of gem are generally extremely durable and have a very high hardness. Mysterious Bauble/Twisted Talisman for caster mains. This bleed does 2d10 damage per stack every two seconds, last for 20 seconds, and can stack up to 15 times. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. The bonus item pack can be purchased separately, whether you already own the pack or are VIP. It is accessible via elevator shaft in the western area of the city of Sharn upper district. I'd turn that robe in for 5 reaper shards. You dont use esoteric, because esoteric sucks. Expand user menu Open settings menu. We have detected that cookies are not enabled on your browser. Although the epic past lives are generally better and easier to get so if you have a build you like dont be afraid to grab a few before tring. Gem: Items made of gem are generally extremely durable and have a very high hardness. Bronze Dragonscale Plate (Heavy Armor) - ( Heroic 15, Legendary 29)Go to ddo r/ddo. I played the full Tetris, came up with the new gearset for a tanky warlock / nuky sorc. L. r/ddo. I also wasn't sure if it was worth using Flamecleansed Fury over Esoteric Initiate when that would require me to drop points into EK and would mean I risk spell failure chances. Flightfoot Greaves for. You guys need to get back into it and do every single calculation to figure out what is most powerful. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. then equip like esoteric set and some charisma items, elders set and epic borderlands at 21. Legendary Dusk Lenses. Good morning. •. For. 136. +1 bonus Imbue dice. Potency +98: Passive: +98 Equipment bonus to each Spell Power. says it gives "+30Stacking bonus to MRR cap" (this is a typo on purpose). Level 2 sceptor of resonance. Legendary Order's Garb Outfit: Minimum Level: 29 Bound to Account on Acquire Armor Bonus:. r/ddo. Re: Endgame Gear Guide. I mean at worst you use esoteric initiate. Fix: Dinosaur bone "Silverscale" bonuses are now correct, wiki also updated (Reported by 84monta) Fix: Morgrave augment text. Even when not going melee, eldritch knight adds light and medium armor proficiency and reduces spell failure. Level 15 esoteric initiate. Legendary Robe of Dissonance. Level 21 ring and belt from Borderlands. Steel: Steel is the common metal used to make weapons and armor. That is, go into this "location" with an "objective" but no matter what you will be killing things - a lot of things - and doing it on a very linear path whilst in these quests. Thread starter DeathTitan; Start date Today at 1:12 PM; DeathTitan Well-known member. I was thinking of swapping to the level 15 anniversary acid stick + resplendent fury, but that means losing the +18 spellsight from the barovian scepter. Cloth: Cloth is a very common material used in handwraps, robes, outfits. Skills, except UMD ( Competence bonus ): +5 to +20. Amongst others, Greater Transmutation, Conjuration and Illusion need to be slotted. Profane Spell Focus Mastery +2. Then you make best use of the first time bonus xp. Gender: Female. Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain:. Please enable cookies to ensure the proper experience. You dont use esoteric, because esoteric sucks. Can't remember which things right now. Spell buffs really helps the early levels; 6+ feels really strong with double blast rod; bypassing lightning immunity is the greatest; finding runearms on a first lifer is annoying, stockpile before hand if you canDDO debuts its newest classic pack with the release of Keep on the Borderlands! 8 New Dungeons; New Adventure Area; New Public Space; New Named Loot; Mounts; Keep on the Borderlands is FREE to VIPs and Season Pass holders, and is available in the DDO Store as well. 0. I'm Strimtom. Based on work by DDO wiki anonymous users 96. Altar of Epic Rituals. However, some of its recipes are still useful. This build is very glass cannony since this is not designed for hardcore. The Cogs is a Heroic level 15/Epic level 32 wilderness adventure area introduced with Update 42 / Masterminds of Sharn expansion. Fortification +94%: +94% Enhancement bonus to reduced chance of taking critical damage on a critical hit. Good morning everyone, my name is Strimtom. Ability ( Insight bonus ): +5. -Goggles are esoteric initiate set. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap; 15 Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma From DDO Compendium. Sacrifice to achieve your goal. I'm Strimtom. +3 Artifact bonus to Intelligence, Wisdom, and Charisma. Level 6 the magic conch. An esoteric initiate has formed a supernatural bond with a set of the order’s writings collected into a book. 3 Pieces Equipped: +30 Artifact bonus to Fire, Cold, Lightning, and Positive Spell Power. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. Watch on. 0. Not enough spell power (for any given element) for the spells you casting will make them hit softer. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma. Once you hit Sharn, rolling into Esoteric Initiate is usually the best option. The story around other specific spell school items is similar; legendary gossamer weave cloak was +9 to enchantment and +9 to illusion DC's now its +5 and +5 at level 29 -- horrible I have level 30 random. Altar of Epic Rituals is a crafting device introduced in Update 1 and greatly overhauled in Update 50. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. Cruel Cut 3pc is something newer players should work work towards. Good morning everyone, my name is Strimtom. Reddit gives you the best of the internet in one place. Scrolls are sadly meant to be slower than actual spell-casting. I'm Strimtom. Playing around in DDO builder, my biggest problem is trying to synergize all the spellpower stacking. But I'm a pretty casual/dumb player. Amongst others, Greater Transmutation, Conjuration and Illusion need to be slotted. When you perform a Heroic or Iconic True Reincarnation, your character gains the Past Life of your dominant class, the class that is shown as your character's class icon in parties. Print Post. . I have been playing a lot of favoured soul recently because it's super good and super strong. The Cogs is a Heroic level 15/Epic level 32 wilderness adventure area introduced with Update 42 / Masterminds of Sharn expansion. Requirements. A Celestial Topaz and Shattered Onyx for +8 Int and +3 insightful Int (and profane spell focus) are also good items. Fire Over Morgrave (Legendary), End Chest. The Esoteric Order of Aureon, an exclusive club for rich wizards ("rich", naturally, being the key word), has gotten its hands on the Inkwell of Aureon, a unique magical artefact that might be able to erase the troublesome Codex's sentience for good. Boots, 2 rings, gloves and head I think. Maetrim. 15 Sharn set surrounded by Borderlands gear at 21. com Port 443Good morning everyone, my name is Strimtom. Legendary Dreadnought - Esoteric Touch. Dragon Raider Offline It's all the same Posts: 211 Joined: Jan 29 th, 2019. Basically can't die in elite or reaper 1 unless it runs out of SP, gets stunned or knocked down at bad time. Good morning everyone, my name is Strimtom. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 141757 times) Linker. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. Insightful Spell Focus Mastery +3: +3 Insight bonus to the DC of all spells. Check on the status of Vecna's ritual. Compare. Race: Dragonborn Alignment: neutral. Legendary Dusk Lenses. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. The bonus item pack can be purchased separately, whether you already own the pack or are VIP. Esoteric Initiate. I believe that's not just me, but that EI is generally. Good morning. Log In / Sign Up. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireFrom DDO wiki. The walking ancestor set would be great except that it takes both a helm and cloak slot; which are two very. +15 Enhancement Bonus. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. 136. Description: Allows you to trade in your spare Shining Reliquary Weaponry for different weapons. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on AcquireMy spellsinger is using mostly old sharn gear from the days that he used to be a sorcerer. Augments: Yellow Augment Slot: Empty. and other accessories. We would like to show you a description here but the site won’t allow us. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. 8 While most occultists learn to draw power from a variety of implements and objects, esoteric initiates have focused their study entirely on items of antiquity connected to the teachings of the Esoteric Order of the Palatine Eye, believing such items to be more powerful than mundane items. Please enable cookies to ensure the proper experience. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 104061 times) Linker. Wallwatch: While wearing three items from the Wallwatch set, you gain: +1 Sneak Attack Die. +30 Magical Resistance Rating Cap. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Game mechanics • Newbie guide • In development • DDO Store • Social Media. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireJust need some ideas. But I, recently, had the hankering to throw some spells at goblins and I've rolled a…New Quest Pack: Grip of the Hidden Hand. This upgrade is available for the following adventure packs: The Chronoscope. OHHHH that's probably it. I find that aside from profane experiment, the sets featuring bonus imbue dice are very lackluster and hard to fit. a63ddca. Can't be helped, though. There is no perfect way to equip, there is the one that fits your gameplay; I used to run in medium armor for raids and to don´t die in low reaper, for. Devotion +94: Passive: +94 Equipment bonus to Positive (Healing) Spell Power. Please enable cookies to ensure the proper experience. I usually play rangers and I've farmed out gear for that. Print Post. We have detected that cookies are not enabled on your browser. . 1x Empty Soul Vessel. This bonus, and the set's name, are listed in the description of those items. Their main options seem to be feywild dreamer (warlock set), esoteric initiate (meh), arcsteel battle mage (seems to be a alch/artifcer set) or feywild's eminence of autumn (sub optimal due to needing too many pieces). I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. If you're a caster wizard, you'll definitely want the Esoteric Initiate set from Sharn. 1; 3 years, 11 months, and 11 days;. Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to. Good morning everyone, my name is Strimtom. Control over the physical body should have reached a very high level. r/ddo A chip A close button. Completed Weapon. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating CapFrom DDO Compendium. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell PowerIf you're F2P/entry Premium, farm out a few relevant sets from Ravenloft/Sharn; my buddy is just getting into Wizard, so I'm going to farm Beacon of Magic & Esoteric Initiate sets with him, which should leave him in a good spot for a while. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. But this gearset and build is very light on spell penetration, and i dont have any spell penetration past life feats either. Order's Garb from Best Laid Plans, Dusk Lenses from Thrall of the Fungal Lords and Aetherband from Roll Call. 3. Subcategories. Good morning everyone, my name is Strimtom. Last Edited Item Type Enhancements ML Bind Quests Update 44. I got a nice niche going with multiple bonuses (and no raid gear) with Epic Esoteric Initiate set, stygian wrath, satin wasit, and black velvet capelet from sharn, and 5 items from Ravenloft, because ravenloft is profane bonuses so it stacks better than sharn. * LGS 4pc material is the optimal gearing for alchemist. This is determined by: the class you have the most levels of. Category:Esoterica set items - DDO wiki. . All feature an armor, which is fine, but crypt raider set was relegated to obscurity long ago and is still basically unusable. +3 Artifact bonus to Spell DCs. 2023 (Update 62. ddo. * You're giving up 10% exceptional universal spell lore by not using Esoteric Initiate 3pc. Docent +5 Enhancement Bonus +5 Enhancement Bonus: +5 enhancement bonus to Armor Class. Efficient Metamagic - Maximize II: The additional spell cost for using the Maximize Metamagic feat is reduced by 4 Spell Points. 1,079 fire spell power (not counting maximize/empower/etc), 63% crit chance, 65x crit damage. 3) The heroic Dusts are only used to. Type: This is a raw material used in crafting. I took all the ranged feats and a few caster feats, mostly int gear and DC gear (100 int total). Objectives. Endure the Battle. Binding: Bound to Account on Acquire. in-game it is only artifact thus doesn't stack with mind over matterThe recipes require Esoteric Relics as ingredients. Base Value: 100. +30 Magical Resistance Rating Cap. If the book is lost or destroyed, the initiate can replace it with another similar one, but doing so requires an 8-hour ritual that binds the. It is accessible via elevator shaft in the western area of the city of Sharn upper district. Augment Minimum Level: 30 Binding: Bound to Account on Acquire Rarity: Named Enchantments: Esoterica: 3 Pieces Equipped: +4 Artifact Bonus to all Spell DCs. 0. Hidden Hand Secret Visibility: Allows the wearer to see some things that the Hidden Hand has hidden handily. * LGS 4pc material is the optimal gearing for alchemist. Best Alchemist right now. Last Edited Item Type Enhancements ML Bind Quests Update 48. Esoteric Relic. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 89058 times) Linker. +2 Artifact bonus to Intelligence. I REALLY think that esoteric initiate would have been the best choice, and toee sets are also great choices being that they're so well fitting in theory in an EK imbue build as is, yet just aren't good enough to use currently for any "final builds. There is no perfect way to equip, there is the one that fits your gameplay; I used to run in medium armor for raids and to. Edit : I was trying to come up with something for an alch or fvs build. Some Named Items in the game work together to give the wearer a set bonus. Quicken spell will prevent this (or need a better skill check to save more often). Efficient Metamagic - Empower II: The additional spell point cost for using the Empower. Classes: 20 Favored Soul, 10 Epic. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. Insightful Dodge Bonus +10%. The following 4 pages are in this category, out of 4 total. OHHHH that's probably it. Legendary Aetherband. Not sure if they…Having come back to the game after taking a 2 year hiatus, a LOT has changed. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and CharismaAttributes: CON 18, INT 10, WIS 18 Race: Shifter PRR: ??? MRR: 80 Hit points (reaper difficulty): ??? Hit points (normal difficulty): ??? Cold spell power. Because a blaster lock has to build for 3 different types of spellpower (force, pact and radiance). This build is very glass cannony since this is not designed for hardcore. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting. It's pretty solid. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. ) Offline I Hate Idiots! Posts: 11117 Location: USA Joined: Mar 8 th, 2014 Gender:. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. Ring1 The Legendary Shattered Onyx. Mythic: Empty augment slot. The Hardware selector in the Graphics tab is completey greyed out. Scimitar. Dodge +13%: +13% Enhancement bonus to Dodge. Good morning everyone, my name is Strimtom.